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This is not the same as the Android USB drivers. For samsung, it is the Kies software. Similarly, install the software related to your device brand. Usually your device connects to the computer as an MTP device. Sounds weird! But this has proven to be the problem many people had. Try plugging your device to different ports, or try using different cables. If your device is running Android 8. There's no need to begin a recording session, because Android 8. Video 1. With Android 8. If your device is running Android 7.

While recording, the Memory Profiler tracks all allocations that occur in your app. When you're done, click Stop recording the same button; see video 2 to view the allocations. Video 2. With Android 7. After you select a region of the timeline or when you finish a recording session with a device running Android 7. Figure 3. Details about each allocated object appear in the Instance View on the right.

You can use the two menus above the list of allocated objects to choose which heap to inspect and how to organize the data. To improve app performance while profiling, the memory profiler samples memory allocations periodically by default. When testing on devices running API level 26 or higher, you can change this behavior by using the Allocation Tracking dropdown. The options available are as follows:. JNI references are managed manually by the native code, so it is possible for Java objects used by native code to be kept alive for too long.

Some objects on the Java heap may become unreachable if a JNI reference is discarded without first being explicitly deleted. Also, it is possible to exhaust the global JNI reference limit. With this information, you can find when and where global JNI references are created and deleted. While your app is running, select a portion of the timeline that you want to inspect and select JNI heap from the drop-down menu above the class list.

You can then inspect objects in the heap as you normally would and double-click objects in the Allocation Call Stack tab to see where the JNI references are allocated and released in your code, as shown in figure 4. Figure 4. Viewing global JNI references. The Android Studio Memory Profiler includes a Native Memory Profiler for apps deployed to physical devices running Android 10; support for Android 11 devices is currently available in the Android Studio 4.

To initiate a recording, click Record native allocations at the top of the Memory Profiler window:. By default, the Native Memory Profiler uses a sample size of 32 bytes: Every time 32 bytes of memory are allocated, a snapshot of memory is taken. A smaller sample size results in more frequent snapshots, yielding more accurate data about memory usage. A larger sample size yields less accurate data, but it will consume fewer resources on your system and improve performance while recording.

A heap dump shows which objects in your app are using memory at the time you capture the heap dump. Especially after an extended user session, a heap dump can help identify memory leaks by showing objects still in memory that you believe should no longer be there. To capture a heap dump, click Dump Java heap in the Memory Profiler toolbar.

While dumping the heap, the amount of Java memory might increase temporarily. This is normal because the heap dump occurs in the same process as your app and requires some memory to collect the data. The heap dump appears below the memory timeline, showing all class types in the heap, as shown in figure 5.

Figure 5. Viewing the heap dump. If you need to be more precise about when the dump is created, you can create a heap dump at the critical point in your app code by calling dumpHprofData. Native Size : Total amount of native memory used by this object type in bytes. This column is visible only for Android 7. You will see memory here for some objects allocated in Java because Android uses native memory for some framework classes, such as Bitmap.

Retained Size : Total size of memory being retained due to all instances of this class in bytes. If the users provide you with user names, passwords, or other login information or personal information, you must make the users aware that the information will be available to your application, and you must provide legally adequate privacy notice and protection for those users. If your application stores personal or sensitive information provided by users, it must do so securely.

If the user provides your application with Google Account information, your application may only use that information to access the user's Google Account when, and for the limited purposes for which, the user has given you permission to do so.

Your Developer Credentials 5. Privacy and Information 6. Before any of this information is collected, the SDK will notify you and seek your consent. If you withhold consent, the information will not be collected. Third Party Applications 7. You understand that all data, content or resources which you may access through such third party applications are the sole responsibility of the person from which they originated and that Google is not liable for any loss or damage that you may experience as a result of the use or access of any of those third party applications, data, content, or resources.

You may not modify, rent, lease, loan, sell, distribute or create derivative works based on these data, content, or resources either in whole or in part unless you have been specifically given permission to do so by the relevant owners.

In that case, this License Agreement does not affect your legal relationship with these third parties. Using Android APIs 8. You may not modify, rent, lease, loan, sell, distribute or create derivative works based on this data either in whole or in part unless allowed by the relevant Terms of Service. Terminating this License Agreement 9. Indemnification Resolved by: Running java --version showed a pop-up that the JDK was not installed.

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Use of the SDK by You 4. If the users provide you with user names, passwords, or other login information or personal information, you must make the users aware that the information will be available to your application, and you must provide legally adequate privacy notice and protection for those users. If your application stores personal or sensitive information provided by users, it must do so securely.

If the user provides your application with Google Account information, your application may only use that information to access the user's Google Account when, and for the limited purposes for which, the user has given you permission to do so.

Your Developer Credentials 5. Privacy and Information 6. Before any of this information is collected, the SDK will notify you and seek your consent. If you withhold consent, the information will not be collected. Third Party Applications 7.



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